As grindy as Rs gold is, as long as you feel as though you're about keeping up with all the ever-lengthening EXP bar, and as long as you have a clear goal in sight, it's never too daunting. But many abilities tack disappointingly early on. The defibrillating shock of unlocking a brand new training method becomes painfully infrequent. The EXP pub keeps getting bigger but there's nothing new to do in sight, which is where leveling abilities starts to get boring.
I found the crafting skills especially dull. To train Herblore, for instance, you withdraw stock following stock of herbs and water from your storage, you then simply watch your character combine them. It is Cheap Osrs gold a slow process which never meaningfully affects, because unlike putting distinct traps in Hunter, regardless of what potion you are making, you're always doing the same thing. Such abilities are at their worst when you're losing money on the deal. They feel like another task you have to cover.
Some other abilities, such as Agility, feel incongruous. Agility lets you access time-saving shortcuts around the Earth, but you train it by running circles round rote obstacle courses. Agility is lively and helpful in activity, but training it's a chore that's totally divorced from what you really use the skill for.
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